49 lines
1.3 KiB
Java
49 lines
1.3 KiB
Java
import java.awt.*;
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/**
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* Rook piece class
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*/
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public class Rook extends APiece {
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/**
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* Create new Rook piece
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* @param player player
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* @param x piece's X location
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* @param y piece's Y location
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*/
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public Rook(Player player, int x, int y) {
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super(player, x, y);
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}
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/**
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* Paint the Rook piece
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* @param g2 Graphics2D
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*/
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@Override
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public void paint(Graphics2D g2) {
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double[] xObject1 = new double[]{17, 30, 30, 38, 38, 62, 62, 70, 70, 83, 83, 70, 30, 17};
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double[] yObject1 = new double[]{10, 10, 21, 21, 10, 10, 21, 21, 10, 10, 46, 58, 58, 46};
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paintObjects(g2, new Shape[]{getStand(), getObject(xObject1, yObject1)});
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}
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/**
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* Get Rook's possible moves
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* @param attack force the attack mode
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* @return two-dimensional array of moves
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*/
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@Override
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public boolean[][] getPossibleMoves(boolean attack) {
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boolean[][] moves = new boolean[chessboard.SQUARE_COUNT][chessboard.SQUARE_COUNT];
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int[] xDirections = new int[]{1, 0, -1, 0};
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int[] yDirections = new int[]{0, 1, 0, -1};
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for (int i = 0; i < xDirections.length; i++) {
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tracePath(moves, xDirections[i], yDirections[i]);
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}
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return moves;
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}
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}
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